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Your allies in turn-based tactics game Menace can now be completely wiped out by the [REDACTED], but at least we can now bring battle tanks to the fight
PC

Your allies in turn-based tactics game Menace can now be completely wiped out by the [REDACTED], but at least we can now bring battle tanks to the fight

The latest update for Menace, the turn-based tactics game where you play as space police in a system overrun with aliens and rebels, brings good news and bad news. On the one hand, it gives us two kinds of tank, letting us finally take some heavy armour into battle, but on the other, the cost of your failure just got significantly higher. If you lose a planet to Menace's main enemy, the allied faction on the surface is wiped out. Plus, there are three new ways to trigger a game over. So, quite

"You build a little squad of allied characters": Warhammer Survivors' spin on bullet heaven brings a lovely touch of chaos to the battlefield
PC

"You build a little squad of allied characters": Warhammer Survivors' spin on bullet heaven brings a lovely touch of chaos to the battlefield

Bullet heaven games can already be fairly chaotic. Starting with Vampire Survivors, it's a genre that joyously fills your screen with thousands of enemies and tasks you with somehow killing them all before they reach your character in the centre. While Warhammer Survivors treads much of the same ground of Poncle's original, there is a small mechanical twist at its centre that adds a meaningful extra drip of chaos to the action. Rather than control a single character, as you pick up weapons, you