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"This was not a Creative Assembly developed game": Total War boss points the finger at external partner for Shogun 2 Complete Edition disaster
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"This was not a Creative Assembly developed game": Total War boss points the finger at external partner for Shogun 2 Complete Edition disaster

Last week, Creative Assembly and Sega pulled Total War: Shogun 2's remastered Complete Edition from Steam, after an avalanche of complaints about technical problems and some AI-generated art. Now, Total War vice president Roger Collum has written a personal apology, while pinning some of the blame on an unnamed external partner. He's also clarified Creative Assembly's stance on generative AI, conceding that the studio do use it to help with "analysis, debugging, or speedy prototyping", but tha

Woim is the earth-guzzling, self-bisecting sokoban pick-me-up I needed after a week of games industry disasters
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Woim is the earth-guzzling, self-bisecting sokoban pick-me-up I needed after a week of games industry disasters

While ladling city-builders into the Maw's feeding trough this week, I remarked that being a worm must really suck. Then came the closure of BioWare, layoffs across other EA studios, further depressing genAI revelations, allegations of antisemitism at indie gaming events, a big Capcom data breach, and yet more worrying tidyings about Arkane. I rescind my earlier observation: I would like to be a worm. A happy little worm, tunnelling after golden apples in the moist and forgiving earth, where t

Arkane survival negotiations reportedly seeing "several forms of takeover" considered ahead of November deadline, as Marvel's Blade production nears end
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Arkane survival negotiations reportedly seeing "several forms of takeover" considered ahead of November deadline, as Marvel's Blade production nears end

Negotiations over the future of Dishonored and Deathloop developers Arkane Lyon are reportedly seeing "several forms of takeover" considered as a November deadline looms for the divorce Xbox set in motion back in July. French law makes the process of shuttering or chucking away studios a lot harder for companies like Microsoft than it is elsewhere in the world, hence Arkane's fate still being up in the air while production work on Marvel's Blade nears completion according to the report. Read m

Helldivers 3 "only makes sense" if it’s so unlike Helldivers 2 "that both games can exist side by side", says Arrowhead boss, discussing their new prototype game
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Helldivers 3 "only makes sense" if it’s so unlike Helldivers 2 "that both games can exist side by side", says Arrowhead boss, discussing their new prototype game

Arrowhead Game Studios will only make a Helldivers 3 if it's lightyears apart in style from Helldivers 2, or if Helldivers 2's playercount falls through the floor. This is my takeaway, at least, from a recent chat with Johan Pilestedt, chief creative officer, in which Pilestedt touched briefly on the studio's next unannounced game, while assuring me that there are still no plans for a Helldiver threequel. Read more