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"Believable and consistent up close": What the dinosaurs of The Lost Wild share with Microsoft’s cancelled Everwild, according to the designer who worked on both
PC

"Believable and consistent up close": What the dinosaurs of The Lost Wild share with Microsoft’s cancelled Everwild, according to the designer who worked on both

Former Rare design director Gary Napper has shared a little about what his forthcoming dinosaur survival project The Lost Wild shares with Rare's mysterious nature fable Everwild, which was cancelled by Microsoft during a round of Xbox cuts last summer. He's also said more about how The Lost Wild compares to the game Napper is best known for, Creative Assembly and Sega's Alien: Isolation. According to Napper, Isolation was in some ways an "easier design challenge" than both Everwild and The Lo

Steel Crossfire codes (August 2026)
PC

Steel Crossfire codes (August 2026)

Redeem the new Steel Crossfire codes to claim free shards and boosters, leaving all the other Transformers in the dust.

Even after 200 hours, Marathon's greatest secret is still deciphering the rhythms of rival players
PC

Even after 200 hours, Marathon's greatest secret is still deciphering the rhythms of rival players

There’s a whole phase to the game of Marathon that occurs right when you might assume it’s over. It begins with the jolting sound effect that indicates a teammate has been downed - knocked on their back by volt fire or a claymore in a dark corner. Then, as you rush to help, a second jolt: another teammate pummeled into helplessness by an unseen assailant. Footsteps all around: a full enemy team, and you alone, as the revive timers of your friends melt away, like clocks in a Dali pai

Tell a whole town what to believe in Static Hour, a rolodex-flipping newsroom thriller about investigating a strange epidemic of violence
PC

Tell a whole town what to believe in Static Hour, a rolodex-flipping newsroom thriller about investigating a strange epidemic of violence

Static Hour is a spooky narrative simulation designed to give journalists a god complex, or at least, aggravate the ones we already have. Set in the 1980s, it casts you as a night shift news editor in a small town that has succumbed to a Happening of some kind. There are garbled transmissions about people attacking their families, outbreaks of amnesia, and overflowing ER rooms. Is it aliens? Too much sodium in the water supply? Kids playing tricks with fireworks? Trapped in the newsroom by a