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Fogpiercer is a tactical game that recognises the true joy of artillery is using it to give your enemies a little shove
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Fogpiercer is a tactical game that recognises the true joy of artillery is using it to give your enemies a little shove

The thing you need to understand about Fogpiercer is that this deckbuilding roguelike, in which you control a train battling Mad Max-style road bandits, knows the secret joy of artillery. It is one of the few games that recognises that while it's satisfying to hit an enemy with a shell from a howitzer, it's even more satisfying to target the space next to them and use the force of the blast to give them a sideways shove into a wall. It's a mechanic that puts Fogpiercer into the same fine compan

The best SSDs for the Steam Deck
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The best SSDs for the Steam Deck

Valve currently have three Steam Deck models on offer: you've got the standard 256GB LCD variant (basically no longer in production), the 512GB Steam Deck OLED, and a beasty 1TB edition of the latter. All of them are lovely handheld PCs, but whether you've got one of these or you invested earlier in a smaller model, you might still be itching for a little more capacity to make that 32-hour flight to New Zealand a lot more bearable. At this point you have two options: a microSD card, or for stor

Stop Killing Games campaign hope to "signal that we're not just going away" by setting up online game preservation NGOs
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Stop Killing Games campaign hope to "signal that we're not just going away" by setting up online game preservation NGOs

The Stop Killing Games campaign's organisers are currently awaiting a chat with European Union politicians about server shutdowns rendering online-only games impossible to play. Said chat's been set up by a petition which racked up just under 1.3 million verified signatures at its final count, with that being one of the alleys the group have gone down in pursuit of action against publishers being able to abandon games without leaving a way for them to be kept running. Rather than simply adjusti

Ubisoft cut staff at Splinter Cell devs Ubisoft Toronto, as part of their push to save €200 million
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Ubisoft cut staff at Splinter Cell devs Ubisoft Toronto, as part of their push to save €200 million

Ubisoft are laying off around 40 people at Ubisoft Toronto, the studio behind the forthcoming remake of the original Splinter Cell. That’s approximately eight percent of the studio headcount. It’s all in the service of Ubisoft’s drive to cut costs after restructuring their operations around a big dollop of Tencent funding, which has elsewhere seen Ubisoft propose to lay off up to 200 people in Paris, and chop fixed costs by €200 million over the next two years. Read more

Arc Raiders is getting a hurricane map condition that will hasten your steps and blow grenades back in your face
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Arc Raiders is getting a hurricane map condition that will hasten your steps and blow grenades back in your face

Embark are continuing their meteorological experiments in extraction shooter Arc Raiders with a rousing injection of wind. There’s a hurricane coming to the game on February 24th, a new map condition that limits visibility, degrades shields, impedes movement, and makes you suck even more at shooting things. Still, this stormcloud has a few silver linings. With the gale at your back, you’ll naturally move a lot faster. Also, you may find it easier to avoid detection in the open if