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Babbdi dev's movement-centric, brutalist VHOLUME has what it takes to be the next great parkour game
PC

Babbdi dev's movement-centric, brutalist VHOLUME has what it takes to be the next great parkour game

I have a strange affinity for brutalism. It sucks you in, engulfs you in its stature, kills your spirit in such blunt, obvious ways, that I can't help but be wowed by in all its oppressiveness. As an architectural styling, it is also supremely opportune for sick parkour tricks, something Léonard Lemaitre (Babbdi, Straftat), Nathan Grange and Niels Tiercelin all deeply understand with the volumetric VHOLUME, a "first-person parkour adventure set in a dystopian brutalist city where bureau

Clean up aura and gossip with curious characters on a mysterious ship in the very 3DS era Zelda-esque Bel's Fanfare
PC

Clean up aura and gossip with curious characters on a mysterious ship in the very 3DS era Zelda-esque Bel's Fanfare

It's undeniable that for throwback 3D retro aesthetics, the original PlayStation and Nintendo 64 are the consoles that most people try to emulate. So I'm always quite chuffed to see a game that takes its visual cues from more recent consoles, like, say, Bel's Fanfare, a very 3DS-era looking Zelda-esque game where you play as a little demon girl who works as a cleaner on a strange, massive ship. Read more

Stardew Valley 2 continues to remain a hypothetical, but ConcernedApe did actually consider making it at one point
PC

Stardew Valley 2 continues to remain a hypothetical, but ConcernedApe did actually consider making it at one point

You know, sometimes I wonder if Eric "ConcernedApe" Barone ever sleeps. At any given moment it sounds like he's working on something, whether that be yet another update for Stardew Valley, or the definitely still in development, just wait a while you silly sausages, Haunted Chocolatier. And, as it turns out, somewhere along the line, Barone had even considered making Stardew Valley 2. Read more

Grow your own eldritch horror creature in the very Tamagotchi-esque In Full Bloom
PC

Grow your own eldritch horror creature in the very Tamagotchi-esque In Full Bloom

The purpose of a Tamagotchi is to have a tiny, portable digital pet with you at all times that you can feed and feed and feed until it grows into something slightly bigger, different, a new creature almost. It's generally a sweet, albeit potentially irritating (the beeps…) little micro-game that may cause a touch of stress, but certainly no feelings of fear. In Full Bloom, however, asks "what if your Tamagotchi was actually a blob of an organism with nothing but a mouth that you must co

The Epic Game Store should soon suck a bit less, with speedier load times and actual social features set for the summer
PC

The Epic Game Store should soon suck a bit less, with speedier load times and actual social features set for the summer

Other opinions about the storefront aside, the Epic Games Store launcher, on an experiential level, sucks. I'm not just being needlessly mean here, because this is the exact word Epic Games Store vice president and general manager Steven Allison used in a recent interview about the launcher, where he also detailed what you can expect from it over the course of the rest of the year. Read more

The Outer Worlds 2 sounds like it's not getting a follow-up any time soon, but Obsidian plan to give Avowed some wacky cousins
PC

The Outer Worlds 2 sounds like it's not getting a follow-up any time soon, but Obsidian plan to give Avowed some wacky cousins

Despite any PR babble you might have heard about 2025 being the "Year of Obsidian", the studio have admitted that putting out three games in the course of 12 months isn't something they're keen to do again. Sadly, two of those games - mushroom-encusted RPG Avowed and space capitalism-encusted RPG The Outer Worlds 2 - haven't managed to hit the sales targets corporate overlords Microsoft assigned them. As it stands, Obsidian say they're keen to do more in the fantasy world of Eora, but aren't wo

Pathologic 3 is the rare game about healing that knows healing can be cruel
PC

Pathologic 3 is the rare game about healing that knows healing can be cruel

Videogames have given us many fascinating healing mechanics and ideas about healing, from the motley support playstyles of Overwatch to the musical cooldown management of Wild Growth, but one thing developers rarely capture is that healing is an expression of power over somebody. However kind, it has the potential to be demeaning, intrusive, even abusive. In my experience of doctors and hospitals, healing is a competition between interpretations of sickness and injury, where the doctor has at

Sorcerer Ascent codes February 2026
PC

Sorcerer Ascent codes February 2026

Redeem the latest Sorcerer Ascent codes to claim free rewards and Soul Points to rank up and become a powerful sorcerer to fight evil.

QPAD Flux 65 Model 5 gaming keyboard review
PC

QPAD Flux 65 Model 5 gaming keyboard review

I can only think of two reasons to get a 65% gaming keyboard instead of, at the very least, a tenkeyless: you either have a desk the size of a playing card, or you actually fell for the Alt+F4 trick once, and now harbour an everlasting bigotry towards the Function keys that conspired in your humiliation. Regardless, we’re all friends here, and boards this dinky can have a time and a place – especially if they’re as good as the QPAD Flux 65 Model 5. Read more

Dune: Awakening Chapter 3 is live bringing massive changes
PC

Dune: Awakening Chapter 3 is live bringing massive changes

Dune: Awakening has been struggling for a while, but I do hope this latest major update brings some more people back to it as there's some great stuff in it.Read the full article on GamingOnLinux.

Ubisoft reportedly fire Assassin's Creed designer who spoke out publicly against return-to-office, as union reps call for CEO to resign
PC

Ubisoft reportedly fire Assassin's Creed designer who spoke out publicly against return-to-office, as union reps call for CEO to resign

An Assassin's Creed designer who publicly spoke out against Ubisoft's return-to-office mandate claims the company have now fired him. Developer David Michaud-Cromp posted on LinkedIn last week that he'd been put on unpaid disciplinary leave after recently criticising the policy change on the social media platform. If you're out of the loop, Ubisoft have recently revealed plans to push remote staff back into offices amid a bloodbath of game cancellations, restructuring and voluntary redundancies