PC News

Following a demo, DLC-sized New Vegas mod Fallout Chicago is aiming for a full release in 2027
PC

Following a demo, DLC-sized New Vegas mod Fallout Chicago is aiming for a full release in 2027

Earlier this week, the modders behind a Fallout: New Vegas expansion called Fallout Chicago released their first demo. With that milestone out of the way, they're certainly not resting on their laurels. They've put out a roadmap indicating that they're hoping to have all three acts of the mod's main story ready to go for a full release in the latter half of 2027. Read more

"A balancing paradigm I often look at is Starcraft": Total War: Medieval 3 won't lean too hard on rock-paper-scissors combat, says creative director
PC

"A balancing paradigm I often look at is Starcraft": Total War: Medieval 3 won't lean too hard on rock-paper-scissors combat, says creative director

Creative Assembly's Total War games offer up a wide spread of factions, from rampaging Gauls to furtive and disgusting Wood Elves, but they're all a little beholden to the ancient game of rock-paper-scissors: spears beat cavalry, cavalry beat swords, swords beat spears. I think Creative Assembly generally do an impressive job of softening that triangular countering logic by means of terrain considerations, flanking, morale and other supporting mechanics. Cavalry won't necessarily beat swords if

New Slay The Spire 2 patch will "make infinites harder to achieve" by letting the Doormaker eat your cards, amongst other surprises
PC

New Slay The Spire 2 patch will "make infinites harder to achieve" by letting the Doormaker eat your cards, amongst other surprises

Slay The Spire 2's first actual proper major update is upon us, an avalanche of balancing tweaks and fixes for the roguelite deckbuilder that has approximately two goals: making some of those insectile cards less appalling, care of the previously announced Phobia Mode, and dialling back the prevalence of infinites – that is, card combos with effects that allow you to carry on playing them forever in a single turn. Read more

US regulator won't follow Europe's lead and stick higher age ratings on games with loot boxes and daily quests, since it might confuse parents
PC

US regulator won't follow Europe's lead and stick higher age ratings on games with loot boxes and daily quests, since it might confuse parents

Last week, the folks behind PEGI (Pan European Game Information) - the age rating system used for games in Europe outside of Germany - announced plans to update their age rating criteria with four new categories. Games which feature the likes of loot boxes, NFTs, or daily quests designed to push players into coming back because otherwise they'll miss out will automatically be given higher ratings. The ratings board's US equvivalent, the ESRB (Entertainment Software Rating Board), have now revea