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Resonance: A Plague Tale Legacy angespielt: Konkurrenz fĂźr Lara & Indy mit einer Prise Uncharted
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Resonance: A Plague Tale Legacy angespielt: Konkurrenz fĂźr Lara & Indy mit einer Prise Uncharted

Im dritten Teil der Serie wird alles anders: Weniger Ratten, dafür deutlich mehr Action und Kampf Resonance: A Plague Tale Legacy spielt als Prequel zu A Plague Tale: Innocence 15 Jahre vor den Ereignissen des Originalspiels. Im Mittelpunkt steht Sophia, eine junge Plünderin auf der Flucht, die auf der Insel des Minotaurus landet, den Mythos ergründen und dabei reichlich Schätze bergen will. Nebenbei versucht sie, mehr …

The Biggest Surprise About Resonance: A Plague Tale Legacy Is How Little It Resembles A Plague Tale
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The Biggest Surprise About Resonance: A Plague Tale Legacy Is How Little It Resembles A Plague Tale

The first thing that struck me about my hands-on time with Resonance: A Plague Tale Legacy during a preview event last month was how little it reminded me of the existing games in the franchise. Where A Plague Tale: Innocence focused on stealth in its action-adventure formula, and its sequel, Requiem, expanded on that mechanic with larger environments and more player freedom, Resonance is a significant departure.  Resonance is set 15 years before the events of the main games, and follow

Stealth's been replaced with scrappy swordfighting in Resonance: A Plague Tale Legacy, but what I really miss are the rat swarms
PC

Stealth's been replaced with scrappy swordfighting in Resonance: A Plague Tale Legacy, but what I really miss are the rat swarms

I've never mastered the combat of Sekiro and Sifu. They're games that demand you recognise an incoming attack and match it with millisecond perfect parries and dodges. Success sees you turn a foe's assaults against them, ducking under their swinging blade and popping up behind them to deliver a precise punch to their kidney; failure sees you knocked to the ground or cut in two. So it's not great news for me that Resonance: A Plague Tale Legacy has dropped its stealth roots in favour of combat i

Sea of Stars' Final PS5 Update Issued in Sunset Edition
PS5

Sea of Stars' Final PS5 Update Issued in Sunset Edition

Dev now working on Project Sparrow.Sabotage is tying a bow on its acclaimed turn-based title Sea of Stars and turning its attention to a new project with the release of a Sunset Edition for the RPG.Available now on PS5 and PS4, the new version adds a cinematic introduction to the start of the game, which the team says is its "biggest budget" cutscene to date. A new key art, which is the lead image of this article and can be seen in the YouTube video above, has also debuted today. Then, in the ga

Roundup: 10 Of The Best Xbox Announcements We Saw At IGN Live 2026
Xbox

Roundup: 10 Of The Best Xbox Announcements We Saw At IGN Live 2026

A two-day extravaganza of reveals.Amidst all of the showcases taking place over the past few days, the folks over at IGN held their own type of two-day event that spanned multiple hours - they called it IGN Live 2026.Despite not being a traditional showcase, this event included loads of announcements for games across multiple platforms, including Xbox. There were so many trailers and deep dives in this event that we can't possibly feature it all, so we thought we'd pick out 10 of the best and mo

Crazy Taxi: World Tour Dev Defends GenAI Use
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Crazy Taxi: World Tour Dev Defends GenAI Use

Sega's newly announced Crazy Taxi: World Tour game is among those made in part with generative AI, and now the franchise's original creator, Kenji Kanno, has defended his studio's use of the controversial technology. He told Kotaku, via a translator, that the game's artists would use generative AI to generate ideas, and then they would "draw the actual thing." "So actual creators, everything from programming to assets, everything is made by an actual human. It’s only used as a reference

Updating Live: WWDC 2026 Live Blog
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Updating Live: WWDC 2026 Live Blog

Apple's WWDC conference gives us a sneak peek at the updates coming to iOS, macOS, watchOS and more. What will Apple have in store for 2026?

Mouthwashing Dev’s New Game Looks Like A Big Departure From Its Predecessor
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Mouthwashing Dev’s New Game Looks Like A Big Departure From Its Predecessor

In 2024, developer Wrong Organ's first-person horror title Mouthwashing was an indie smash. Now, Wrong Organ's follow-up game, Carcass Clad, has been revealed, and aside from fitting into the horror genre, it appears to be a completely different experience. Instead of the struggle to survive of Mouthwashing, Carcass Clad will place players in control of a small crew controlling a tank in a war-torn city. https://www.youtube.com/watch?v=K7g8F8_pkSI This is a three-player co-op game that

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Xbox

Monster Rush Survivors Review

Monster Rush Survivors had to make concessions as a budget Bullet Heaven game. But I can’t help feeling that the wrong concessions were made. The post Monster Rush Survivors Review appeared first on TheXboxHub.

Gears of War: E-Day Seems To Be Nostalgia Done Right
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Gears of War: E-Day Seems To Be Nostalgia Done Right

Gears of War: E-Day may be rewinding the clock to create a Marcus and Dom prequel that's pure nostalgia bait, but its smart approach to gameplay design makes it much more interesting than that.

Virtua Fighter: Crossroads Focuses On Its Reinvention, But The 1v1 Legacy Lives On
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Virtua Fighter: Crossroads Focuses On Its Reinvention, But The 1v1 Legacy Lives On

Revealing that a major gaming franchise is getting a sixth installment isn’t usually a surprise. But in the case of Sega’s Virtua Fighter Crossroads – revealed at Summer Game Fest last week – that reveal comes 20 years since the last game in the series, and with a completely different vision for the fighting game genre. Developer RGG Studio is best known for its Yakuza games, which comes through loud and clear in the game’s story-driven presentation. But where does that leave fans of the franch

Resident Evil Veronica is the remake I'm most excited about, because the original was such a mess
PC

Resident Evil Veronica is the remake I'm most excited about, because the original was such a mess

Of all the Resident Evil remakes to burst forth from Capcom like zombie-spawn in recent years, I am most intrigued by the just-unveiled Resident Evil Veronica. The original game, released in 2000 for sixth generation consoles, is an important entry in the series, but it's also a mess that probably stands the most to benefit from a shiny coat of RE Engine paint. Read more