Inside the brutal puzzles of Clive Barkerâs Hellraiser: RevivalÂ
Itâs dark. The walls are oppressively grey, spikey and close. And thereâs a disturbing noise of chattering teeth that sounds like itâs coming from, well, everywhere. Then, I see him. Flesh warped, eyeless sockets sunken, mouth wide, teeth full. The Chatterer â the source of the ever-present and unnerving noise. Player character, Aiden, runs away, […]