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Zowie EC2-DW review
PC

Zowie EC2-DW review

The mouse of my dreams, but my dreams are all Counter-Strike, baby.

Shelve your hopes to play Ghost of Yōtei or Saros on PC, as PlayStation boss reportedly confirms plan to stop porting narrative-driven singleplayer games
PC

Shelve your hopes to play Ghost of Yōtei or Saros on PC, as PlayStation boss reportedly confirms plan to stop porting narrative-driven singleplayer games

They've come around to get their gigantic collection of Ratchet and Clank plushies. Their dad's in the car, so you don't want to cause a fuss. Still, as they hastily pack a cuddly Clank away in a carrier bag, you can't help but ask. Was it something I said? They turn to you, tears welling in their eyes. I just want to keep my big singleplayer games exclusive for a little bit, they say. They think doing so will be good for them. But we have such a good thing going with the likes of Helldivers 2,

"It was chaos": How The Witcher 4 and Cyberpunk 2 are learning from decades of CD Projekt's documentation mistakes
PC

"It was chaos": How The Witcher 4 and Cyberpunk 2 are learning from decades of CD Projekt's documentation mistakes

The Witcher 4 and Cyberpunk 2 have gotten ample attention for their whizbang Unreal Engine features and potential major cast resurrections, but one of their key 'enhancements' may seem horribly dry: their creation will be much, much better documented than any Witcher or Cyberpunk game before. This also means that they will be a stronger foundation for Witcher and Cyberpunk games to come. Both games are following a new production process that obliges the devs to keep their internal development