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GNOG and Goodbye Volcano High dev KO_OP share that they are laying off staff in the only, remotely good statement I've seen in a while
PC

GNOG and Goodbye Volcano High dev KO_OP share that they are laying off staff in the only, remotely good statement I've seen in a while

Today marks yet another day in reporting on layoffs that have occurred in the games industry over the past several years, with this occasion unfortunately being GNOG and Goodbye Volcano High developer KO_OP. The studio shared word that 13 staffers were being laid off less than two weeks after the launch of the studio's latest game, Young Suns, explaining the process by which this took place in a statement that provides an example of what should really be just the bare minimum in these situatio

Stylised XCOM-like tactics game Ex Sanguis straps Othercide's obsession with timelines to a leaner roguelike campaign
PC

Stylised XCOM-like tactics game Ex Sanguis straps Othercide's obsession with timelines to a leaner roguelike campaign

The nasal greenhorn strategy gamer understands "strategy" to be about mastery of space by means of clanging offensives, shining shieldwalls, and brute attrition, but the true Napoleon of Drag-Select knows that strategy is always, primarily, the mastery of time. I don't think Napoleon would have approved of Ex Sanguis. He would not have liked all the willowy clone women made out of congealed blood and pincers. He would have suspected them of being divorcees and Babouvists. But perhaps he would

"We’re going to become the new legend": Naoki Hamaguchi on making Final Fantasy 7 Revelation as if it's the last ever Final Fantasy 7 game
PC

"We’re going to become the new legend": Naoki Hamaguchi on making Final Fantasy 7 Revelation as if it's the last ever Final Fantasy 7 game

In this IP-obsessed world, it is quite easy to wonder if anything will ever actually come to an end. Theoretically, the Final Fantasy 7 trilogy of remakes will be coming to an end next year with Final Fantasy 7 Revelation. Except that might not even be true because a couple of pieces of DLC, about Sephiroth and Vincent Valentine respectively, are also in the works, so who knows when the actual end date is. Whether this is actually the end of Final Fantasy 7 or not, however, doesn't matter, as

Skyrim’s official IKEA crossover mod might be the most deftly-assembled Elder Scrolls gag ever, if not an ad blueprint other corps should follow
PC

Skyrim’s official IKEA crossover mod might be the most deftly-assembled Elder Scrolls gag ever, if not an ad blueprint other corps should follow

I didn’t think, when I saw the other day that Swedish furniture sellers IKEA had commissioned a group of modders to stick an advert for their wares in Skyrim as an official Bethesda-approved Creation, that I’d now be sitting here noting that I dug said creation’s dungeon designs. Read more

Ubisoft games on Steam may soon no longer require the pesky Connect launcher, according to an announcement post that's weirdly tough to pin down
PC

Ubisoft games on Steam may soon no longer require the pesky Connect launcher, according to an announcement post that's weirdly tough to pin down

Ubisoft are planning to start testing a new tool that'll allow Prince of Persia The Lost Crown Steam players to access features only usually available via the publishers' Connect launcher without actually having to have said launcher installed. That's according to a Steam announcement post which only appears to be visible to folks who already own a copy of The Lost Crown on Valve's storefront. Read more

"We want to invite people into this big tent with this grimdark setting": Creative Assembly on how they plan to ease strategy newbies into Total War: Warhammer 40,000
PC

"We want to invite people into this big tent with this grimdark setting": Creative Assembly on how they plan to ease strategy newbies into Total War: Warhammer 40,000

I remember once when I was a child, my uncle was visiting and completely unprompted (and kindly) he gave me a copy of one of the Total War games, I think the Rome one, you'll have to forgive my memory. I'd literally never played a strategy game in my life, but I gave it a go anyway, and quickly found myself thinking, "hey, where are the collectibles? Why's there no triple jump?" The onboarding process did not help me much, and after a failure of a battle where I lost everything, I soon gave up

Koorui G2741L review
PC

Koorui G2741L review

Smart compromises make for a punchy monitor on a budget.

Bargain with demons and boat with the dead in joyful RPG heist quest anthology Thousand Hells
PC

Bargain with demons and boat with the dead in joyful RPG heist quest anthology Thousand Hells

You'd expect a game called Thousand Hells: The Underworld Heists to be on the depressing side, but this choose-your-own-adventure RPG anthology from the designers of King of Dragon Pass is an absolute tonic. It's a witty procession of Orphic descents, in which you assemble a crew of four garrulous weirdos and pitch them against quest scenarios that might involve talking trees, holy riddlers, and conduits of boiling blood. There's an infectious, venturesome lightness to the game, which someho

Castlevania: Belmont’s Curse proves Dead Cells' developers were the right fit for a revival in this blessing for the Belmonts
PC

Castlevania: Belmont’s Curse proves Dead Cells' developers were the right fit for a revival in this blessing for the Belmonts

"You're not the last Belmont anymore", Trevor reminds his daughter Rose, as they gently sail into a Paris ablaze and ripped apart by monsters. Rose knows it well, as do indie developers Evil Empire. Following their success with roguelike Dead Cells (and its own Castlevania DLC), Konami gave them the keys to Dracula's kingdom, trusting the French team to bring the series back to life after a ten year slumber. It's a heavy holy cross to bear, but Castlevania: Belmont's Curse holds it up confident