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"Top-down Zelda meets Bloodborne": action RPG Withering Realms is out now in early access, should you fancy riding the shoulders of a horrible doll
PC

"Top-down Zelda meets Bloodborne": action RPG Withering Realms is out now in early access, should you fancy riding the shoulders of a horrible doll

Withering Rooms was an unexpectedly devious and absorbing slice of dollhouse action-RPG horror. As such, I've been looking forward to Withering Realms, the standalone sort-of-sequel, which launches in early access today. The new game takes place in the 1920s, following the 'premature' end of World War 1 thanks to an occult catastrophe. You play a ghost child, clinging to the shoulders of a living marionette. The marionette is a real fright, its body a coatful of springs and hinges, its face

Moonlighter 2: The Endless Vault review – a pleasant bout of number go up that’s most remarkable for how much of an improvement it is
PC

Moonlighter 2: The Endless Vault review – a pleasant bout of number go up that’s most remarkable for how much of an improvement it is

The Moonlighter games cast you as Will, a dungeoneer-merchant hybrid, delving into randomly shifting combat arenas by night and selling the treasures you unearth there by day. In the dungeons, you fight various monsters and beasties and are then offered upgrades to your combat build or a handful of relics you must fit in your bag. In the shop, you figure out how to get the best price for these items. And then you spend that money on upgrades that help you to dungeon delve better and start all

Playing Mass Effect-inspired RPG Exodus was an uncomfortably familiar space trip, despite some brilliant zero-G fights
PC

Playing Mass Effect-inspired RPG Exodus was an uncomfortably familiar space trip, despite some brilliant zero-G fights

Full disclosure: I did not get to play Exodus with the grumpy mecha octopus sniper. "Where’s the octopus sniper?", I whispered, confusion melting into sadness as the two other members of my space station infiltration team stepped forward under the support of their dull, seen-it-all-before vertebrae. No, it’s fine. It’s fine. I’d like to say that the demo’s shooting and roleplaying moments made up for the lack of squidmates. In some places, particularly when venturi