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Throw pool, dice and stickers into a blender and you get STICKER/BALL, a roguelike that relishes in chaos
PC

Throw pool, dice and stickers into a blender and you get STICKER/BALL, a roguelike that relishes in chaos

I'll be truthful with you for a moment: I do, from time to time, enjoy a game where I do not have to be supremely strategic, and get to watch different lights and colours light up on my screen. Something that's got the juice, but doesn't ask too much of me. Everyone needs to turn their brain half off once in a while! And I believe I could quite easily find myself switching off that half to STICKER/BALL once in a while, a "pool game roguelike from the future." Read more

Exodus' writer wants to make the Mass Effect successor's side quests so good you won't care if you're rewarded for doing them
PC

Exodus' writer wants to make the Mass Effect successor's side quests so good you won't care if you're rewarded for doing them

You know, you'd think that with decades worth of RPGs in existence, side quests would have been more or less figured out by now. And yet, there are still enough games releasing that seem more interested in going for quantity over quality. But for the devs over at Archetype Entertainment, the goal is to make the side quests in their upcoming sci-fi jaunt Exodus not feel just "tacked on." Read more

I'm certain the pirates in strategy game Menace are laughing at my mistakes
PC

I'm certain the pirates in strategy game Menace are laughing at my mistakes

My Menace campaign hasn't been a rousing success. In my first mission, I failed a string of optional objectives and saw one of my squads gunned down by a group of heavily-armed, jetpack-wearing space pirates. I got revenge by running them over with an APC. So, we'll call it a draw. But I need to up my game if I'm to kick these freeloading bandits off the planet Backbone. Read more